2012: The Poor Got Poorer

Happy New Year 2013!
2012 will be marked as the year that the world leaders were confronted with the effects of poverty on a global scale, and essentially shrugged their shoulders and turned their backs on it.

Instead, we watched as the participants in the various democratic movements of 2011 – the Arab spring, continued protests in Iran, strikes in China, the Occupy movements here and abroad – were systematically beaten, terrorized, arrested and otherwise coerced by the established powers and their police/armed servants. Another year passed while people in the U.S. and Europe were kicked out of their homes, went on welfare, declared bankruptcy, and made to suffer austerity cuts, while the rich people who put them in that position walled themselves with lobbyists and lawyers and defeated nearly every measure to hold them accountable. Another year was wasted while our two-party system deadlocked on key issues. In the so-called BRICs (Brazil, Russia, India, China) we see trends toward increasing political oppression, and a widening of the gap between rich and poor. But that’s okay, because their economy is “growing.” When we see something growing uncontrollably and eating up resources, we usually call it a tumor.

The sheer scale of the suffering is difficult to appreciate. Fifteen percent of this country is on food stamps, and it’s suspected that a larger percentage is eligible. The “real” unemployment rate is in the double digits here, and in the 20s and 30s in big chunks of Europe and the Middle East. Instead of lifting people out of poverty, our economic/political system is pushing people into it.

Poverty is probably worse than just about everything except slavery, rape and death (though it often includes all three). It’s a self-perpetuating limit of personal and societal potential, and it’s completely unnecessary. We have enough food, water, energy, shelter, clothing, medicine and basic human services to go around. The super-rich and even the middle class would barely feel the pinch. Instead we address poverty as a criminal problem – through citations, fines, arrests. We judge poor people’s behavior in ways we would never judge our own (I can’t believe he spends his welfare money on cigarettes, says the guy slurping down his $5 artisanal cupcake with a $5 Starbucks coffee). When we talk about educating people out of poverty, we speak about “math-and-science” and “high skills job training” as though they were a magic panacea, while cutting out other programs. But since we’re hell bent on deunionizing our workplace, in exactly what way will high mechanical/science/math skills help them? And in any case, shouldn’t poor kids be given the same level of choice as rich and middle class ones? Maybe some of them would like to be able to make a living one day as artists, teachers, therapists, historians, anthropologists… we need people in those professions too!

Anyway, this isn’t a blog about politics, but one about movies. But there is a connection. Everyone I know in the film business is trying to make do with less. The budgets are shrinking, and so are the salaries. There’s a wider gap between independent films (shot on a Canon 5D and getting no theatrical or a tiny release) and gargantuan ones (shot for and projected in 3D, getting huge releases). The quality of the films, however, is completely independent of the budget, but IS rather tied directly to the talent of the people involved.

Films addressed the issue of poverty in many ways. Some by offering escapism, some by confronting it head on, some by doing both. Some of my favorite films had nothing at all to do with reality (Cabin in the Woods) while others did (Nothing But a Man). The fact that the latter film came out in 1964 is both a testament to its art and very troubling.

So here’s some observations about movies I saw this year, which may include some that were released in year’s prior (hey, it’s my blog, my rules).

THE OVERHYPED

Paul Thomas Anderson is talented. He knows how to use his tools and how to get great performances out of his cast. But I always feel like there’s something missing in his films. And by midway through the second act of each one, I’m looking at my watch. Having seen the The Master, I now know what’s bothering me. He doesn’t know when the scene is over. I’m not just talking about editing (though that’s part of it) – hell, I love long, slow films – but development. Things build to a certain point in The Master but then they just stay there. It’s like watching a Meisner repetition exercise that goes on for too long – you’re bored, then you’re engaged again, then bored again. Give me some progression, please! Frankly, Down And Out In Beverly Hills and Henry Fool covered the same territory but were both more interesting to watch.

Prometheus: I had to shower and watch Alien again to remind myself that, once upon a time, Ridley Scott made smart, middlebrow films with meaningful visuals. Ignoring, for the moment, that everyone is an idiot in the film, including PhDs, corporate CEOs, and spaceship crewmembers (except for the replicant). Ignore the plot holes, weird shifts in tone, and the pitiful dialog. How about the visuals, which everyone applauded? I wasn’t impressed. Think of LA in Blade Runner, Japan in Black Rain, the Bronx in American Gangster or Europe (giving way to the desert warmth of Jerusalem) in Kingdom. He excels at creating a sense of place and embedding his characters in that place. But there’s nothing really behind the visuals in Prometheus. There’s no subtext to anything, for that matter.

The Hunger Games: I really wanted to love this movie, but I could only just like it. All the elements were there, but the whole thing felt rushed. The pacing was completely off. The over-reliance on close-ups meant that we barely saw the larger picture – literally and metaphorically. The CGI was shockingly cheap. The use of shaky-cam made it impossible to really get a sense of the geography of the space, which is, you know, important in a film with action. And worse, it was deployed at moments when I really just needed to see the characters and get to know them better. The film felt almost completely leeched of any of the political/social critique that is so obviously present in the books. Interestingly, the “poor” who are being oppressed are largely invisible in the film. Since we spend most of the film in the capital and on the field, there’s no real context to anything. And Jennifer Lawrence (who is a very fine actress) is given very little to do. Whenever an emotional moment comes up it’s soft-pedaled and smothered in music. I kept thinking that John Carpenter would have made a much better movie on a smaller budget. Or frankly so would Kathryn Bigelow. Explain to me why she isn’t directing the other movies – they are RIGHT up her alley (violent, visual, allegorical, action-with-subtext).

The Bourne Legacy: Jeremy Renner is a kick-ass action star, and Rachel Weisz is a great partner. They should do more movies together. But nothing happens for the first hour of this film, and then we’re thrown into a soupy mess with some great set-pieces and no real stakes.

Sherlock Holmes: Game of Shadows: A couple of years ago, Guy Ritchie managed to combine the light-hearted scruffiness of Snatch with Sherlock Holmes, and gave us an engaging film, featuring a decent mystery, some great performances, and a solid sense of place. For the sequel, he decided to go all Matrix: Reloaded on us and gave us more more more louder louder louder. The only detecting I could see going on was on Noomi Rapace’s part, as she tried to figure out where she belonged in the Holmes/Watson sandwich.

The Dark Knight Rises: And then goes back to bed. Seriously. I felt like I was watching a well-written but boring graduate thesis on Batman and social structure, instead of a movie. The show/tell ratio is crazy. The pacing is dreadful (oh, looks like we’re going to see some action – no, sorry, we’re going to stop and talk some more now). The movie takes forever to take off and has no energy at all (there’s no chemistry between Batman and anyone else, even Alfred, and Michael Caine is trying his best). And after three movies Nolan still doesn’t know how to stage hand-to-hand combat well (except for the end boss fight, which then ends with – you guessed it – more talking). See They Live to see how it’s done, please.

THE UNDER-APPRECIATED

John Carter was fun. A lot of fun. It takes a while to get going, but like Cabin in the Woods I felt it treated the subject matter with the appropriate level of B-movie energy (though it was not as well-written as Cabin). Interesting subtext, too – two civilizations are being pitted against each other while another (the Tharks) is exploited by both, and yet another is reaping profits behind the scenes. For the first time in a while, I felt like I was watching something epic in scope. It has problems – the ship-to-ship combat is a lot of badly-edited explosions, and the film needed to be longer (yes, longer) since they were trying to pack so much stuff in. But it’s not the disaster all the critics made it out to be. It’s also funny. Lynn Collins is smoking. And Willem Dafoe is nine feet tall with four arms. What more can you ask for?

The Avengers: Okay, what am I smoking? How is this an under-appreciated movie? But while a lot of attention has been paid to the (admittedly awesome) meta-dynamics of bringing all these different characters together, and the rather spectacular battle in the third act, what makes the film work are the quieter moments in the second, where Wheedon actually spends some time developing relationships and characters. He mixes genres, shifts comedic/dramatic tones without missing a beat, and apart from some very shameful stereotyping (not all Germans go to the opera, and not everyone who lives in Calcutta is poor with goats and black and white TVs in their yards) makes it all feel fresh. The other thing that doesn’t get as much mention is the ambiguous way it treats American power. It seems very pro-American at first, but as the film progresses it questions American hegemony (apparently, the high command at SHIELD felt that New York City was expendable, and Nick Fury is not an unalloyed force for good, but rather manipulative when he has to be).

Total Recall: This wasn’t a perfect movie by any stretch. The original is still quite entertaining, and the social/political points it makes are so fresh that the remake doesn’t really update them so much as just redecorate them. But it’s beautiful to look at, there’s some great set-pieces and good performances, and it does manage to be both fun and make a point (as the best of sci-fi does).

OTHER EXPERIENCES:

Nothing But A Man (1964) was amazing. A film about the destructive effects of racism and poverty made nearly a half-century ago, the film felt fresh and alive. I wish I could say it felt like a period piece, but you could make the same film today (the main character is fired for trying to organize the workers at one of his plants, hello Michigan) without changing much except some small details.

Devoured (2012) – I saw this at Shriekfest. It’s not what you think. I don’t even know how to describe it exactly, but it seems like it’s going to be a horror movie about a restaurant worker trying to save money for her son’s operation, who’s being haunted by something/someone in the place. But there’s a lot more going on here. The lynchpin to the whole film – apart from the solid cinematography, editing, and sound design – are the performances. The actress playing the lead, Marta Milans, will hopefully be on everyone’s speed dial by next year.

Sidewalls (2011) – This is a fun dramedy with some serious undertones, taking place in Buenos Aires. A young man and woman suffer from various forms of urban anomie, living in buildings opposite each other but never quite meeting. Dealing with internal and external separation form the bulk of the film. While you kind of know how it’s going to end, it’s a well-written, often surprising journey.

Many of the best things I saw this year were on TV – Game of Thrones, The Wire, Breaking Bad, and Walking Dead (sorta) – and in short form at Shriekfest and online (too many to mention). Television and particularly cable tv has become, over the last fifteen years, an awesome dramatic storytelling venue again. I’d love to see movies do the same thing – if we’re going to have a three-part Hobbit, why not a three-part Ralph Ellison’s Invisible Man or Transmetropolitan?

Anyway, here’s to a better 2013 for everyone. Peace on Earth, goodwill toward all. Happy new year!

Cost Savings Vs. Cost Shifting

An alternate poster for "Found In Time"

An unrelated alternate poster image for "Found In Time"


Sometimes you’re saving money, and sometimes you’re just moving the costs around. How do you tell the difference?

You’ve gone through the budgeting process and delivered a draft that’s over what the producer wants to bring the film in for. So you trim the fat first (an extra shoot day), then some of the muscle (smaller crew), and still you think there are some places to cut. But before you do that, think about whether you’re actually saving money, or just moving the costs somewhere else. Here are some specific examples.

CUTTING SHOOT DAYS
If you can shoot the film in one less day, you’ll obviously save on everyone’s salary, plus equipment and location fees. However, you run the risk of going into overtime on at least one of your remaining days. Plus, you may have turnaround issues – you’ll have to push the call later the next day. I line produced a film a few years ago where the producer insisted on a fifteen-day schedule. The best-case schedule called for eighteen days. After talking with the director and DP about how they wanted to shoot the film, I told the producer that we would end up paying for the lost three days in overtime, but with worse results (since the actors and crew would not be performing at their peak after twelve hours). Lo and behold, when doing the final costs, the overtime (and extra location fees) came out to just one thousand less than if we’d simply had more days. Wow, we saved $1000, but we came out with a worse film.

PA SALARIES
On a shoot with three PAs who are each getting $100/day, the “Set PA” line item for an 18-day shoot will run about $8000, including pickup/return days (plus fringes, if you’re paying them). The producer will then ask, “why are we paying so much for PAs?” Firstly, free PAs are hard working but they can make mistakes, because they’re inexperienced, overeager, and haven’t slept. Secondly, they will grab paying jobs when they can so I’ll spend an inordinate amount of time finding replacements. If you’re making a $50,000 film, you may not have a choice. I didn’t when I made “Found In Time,” and I got very lucky with my PAs. But if you have any kind of budget above $50K, try to find a few bucks to pay at least one key PA.

NO TRUCK/VAN
If your plan is to pick up and drop off your gear every day, you’re either (a) insane or (b) shooting a documentary with no lights. As I’ve ranted in previous blog entries, your equipment will always take up more space than you think. Get a van or a truck and pay for parking.

HAIR/MAKEUP PRECALLS
The idea here is that you call the hair stylists, makeup artists, and cast in early so they can start working. This way the rest of the crew isn’t waiting around for the cast to get ready. A lot of producers are reluctant to do this because your cast and HMU folks may accrue meal penalties and overtime because they started earlier. Sometimes they’re right – having people start fifteen minutes or even 1/2-hour early isn’t going to make enough difference to justify the costs. But if you have all the cast members scheduled for the day, or have a scene with a lot of women in it, having a 1/2-hour or 1-hour precall can keep the rest of the crew from going into overtime.

One can go on and on, but the point is that you need to think through the process of budgeting, so you can be sure that you’re actually saving money rather than shifting costs around – or worse, creating the potential for unaccounted-for-costs.

Overhyped/Underappreciated in 2011

A completely unrelated but pretty image
An somewhat unrelated image that somehow captures my feeling about film viewing in 2011

My film-going experience in 2011 was a mixed bag. Some of the films everyone loved left me cold; others that I really liked no one seemed to care about. In very short order, here’s my list of the underwhelming and under-appreciated:

The Underwhelming

Marcy Martha Mary Marlene – … was interesting, but I never quite connected with it emotionally. It may have been the mood I was in that night, or that the cult seemed so obviously fucked up that it was harder to believe that people would fall into it.

Sherlock Holmes: Game of Shadows – all the inner gayness of the Holmes/Watson relationship came out, which was great. But it was a criminal waste of two really terrific actresses (Noomi Rapace and Rachel McAdams), and there wasn’t a lot of detecting going on.

Thor… was fun. But I didn’t buy the romantic relationship between the leads, and the film looked murky as hell (still not a big fan of 3D, sorry).

Black Swan – Yes, I know this came out in 2010. But I saw it in 2011. Apart from some really good, creepy monster/swan stuff, I didn’t really get what the fuss was about. The Red Shoes from 1948 is a much better film, with more to say about identity, objectification, reality and desire.

TinTin – After eight years of motion capture-based human animation, I think we should just use the technology for non-humans and call it a day. I liked the film’s aesthetics, but I forgot about it as soon as I threw out my empty popcorn bag.

Crazy Stupid Love – I liked the performances and the direction. But the underlying message of the film was rather conservative and ultimately uninspiring.

Super 8 – J.J. Abrams could have made a great film about a movie-obsessed boy reconciling with his father after his mother’s death. Or a fun monster movie. Instead he tried to mash them together. But unlike Cameron’s Abyss or Spielberg’s Close Encounters, the result was less than the sum of its parts.

The Under-appreciated

In Time – This is a terrific sci-fi ‘B’ movie with real social relevance, by the same guy who brought us Gattaca and Lord of War.

Rise of the Planet of the Apes – Justly praised for its overall intelligence and for Andy Serkis’ performance. What was under-appreciated, however, was the work of John Lithgow and Brian Cox. Without these two – especially Lithgow, whose plight is in many ways the driving force of the plot – the film wouldn’t have much heft. On a contrary note, when will screenwriters figure out how to integrate female characters into their plots (see Sherlock above). Freida Pinto is stuck with absolutely nothing to do in the film.

Certified Copy – Abbas Kiarostami’s understated, tricky film about a relationship (or is it relationships) – possibly fictional, possibly real, perhaps both – was just wonderful to watch, especially after ingesting a series of overdone CGI hamburger helper.

The Tree of Life – This film should get a medal for giving a big middle finger to everyone out there with short attention spans (and all the technologies that service them). Most of the people who complained (to me, anyway) about the slow pacing, ambiguity, and near-plotlessness are the same folks who text while walking down the sidewalk. This film demands patience and a serene state of mind. But while it’s not a perfect movie, it has a lot to say and can wrap you in its beauty, if you let it.

Mumbai Diaries / Dhobi Ghat – This did well in India, but is unknown here. And that’s a shame. This is a beautiful look at Mumbai, through the eyes of four interconnected people who each have very different professions, classes, and outlooks on life.

This year also marked a turning point in my own viewing habits. I watched films, tv shows, and webisodes on almost every type of screen and using a variety of providers, without really thinking about it. The quality of streaming video often leaves something to be desired, but after about two minutes I stop worrying about it and just watch the film. The main reason for picking one delivery method over another had more to do with my mood at the time (impulsive, festive, social, etc.) than anything else. The big entertainment companies are running scared, and for good reason – with the consumer in the driver’s seat, they can’t dictate the terms. This is not necessarily good news for film professionals, but that’s for the next blog entry.

2011 Was Quite a Year

Happy holidays

This year will one day be seen as a critical juncture in the project of world democracy. Citizens across the globe spoke out against state corruption, dictatorship, lack of civil rights, the squeezing of the 99% in the name of false austerity, egregious corporate greed, and the broken situation that many of us are in. Governments and companies have reacted in typical fashion, largely trying to beat the crowds into submission, pen them up, or paint them as freaks. But we need to pay attention to these movements. As film professionals, we are in the same boat.

Most of us didn’t get into making movies because we thought we’d become moguls. But I’d bet most of us (myself included) thought we might be able to at least make a living at our craft. Sadly, that has become harder and harder. Working below the line on indie films means watching your salary shrink year after year. Forget about taking a salary as a writer, director or producer. The unions and guilds are stuck in a constant battle with corporations that can outspend them on lawyers and workarounds, and still make money. Distributors are outsourcing a lot of their work to producers and directors, which will have the long-term effect of slowing down independent production (you can’t really create your next project while you’re trying to distribute the current one).

During economic down times, people who work in the arts and entertainment are looked at as expendable. Why spend money on that when we’re lagging so far behind other countries in education? But when presidents talk about education, they discuss mathandscience. They rarely talk about the root skills that scientists utterly depend on to actually do science – verbal and written communication, problem solving, logic, spatial / temporal analysis, visualization, patience. Where can you learn those things? In art, music, and writing classes.

In addition to scientists, all people look to media to help them get through their day, to inform and inspire them, to relieve their stress, maybe even to change their lives. So we have a role to play in this world.

Which brings me back to the world democracy project. Wherever you are, in whatever way you can – by donating some time, money or resources, going to a demo with your camera, spreading the word, incorporating the themes into your next project – try to support the Occupy movement and its affiliates. This is not about politics. This is about what matters to us as a society. They are asking the real questions of the 21st century. How can we all live sustainably, with dignity and respect? How can we have some say in our lives rather than have them be pressed upon us by economic, gender, racial, age, and citizenship status inequality (to name a few)? In other words, how we can we create and live our life story, instead of having them handed to us like scraps from the table? As storytellers, we can both learn and teach in this situation.

Have a fantastic holiday season and new year! Good luck to everyone in the new year with their projects!

Behind The Scenes Parts I and II

Check out the first two behind the scenes videos for Found In Time. In the first one, I pontificate about the story, the crew, and the cast. In the second, cinematographer Ben Wolf talks about creating the look of the film – lighting, camera work, blocking. Featuring some clips, interviews and on-set footage.

Behind The Scenes – Part I (interview with Arthur Vincie, writer/director)

Behind The Scenes – Part II (interview with Ben Wolf, cinematographer)

When Sh*t Happens

Going Wrong

Despite your best-laid plans, at some point during the prep, shoot or post, a monster fuck-up (or a few small ones) are going to come along and take a dump on said plans. Apart from the obvious (try to stay calm, get your plan B ready) what do you do?

Shoot Something

For some reason (that’s still not clear), we lost our NYPD TCD (Traffic Control Division, who are also responsible for police presence on set) on a particular day we needed them. In New York City, you are not allowed to shoot scenes with “film cops” without real ones being around. Otherwise, some other real cops might wonder what the hell is going on.
Since we had a full day of shooting scheduled with Morton and Jess, our ‘Psychcops,’ I was in real trouble. My DP (Ben Wolf), sound mixer (Anthony Viera), and I sat down for a few minutes and figured out what angles/parts of the scenes we had scheduled that we could shoot without Morton and Jess. Meanwhile my crack PAs called Curt and Mollie (who played Morton and Jess) and told them they weren’t needed that day. According to SAG regulations, I had to pay them for the day, which sucked, but it was better than trying to pull a fast one on the police. If we had been caught in violation of our permit they could revoke it and then we’d be really screwed.
As it turned out, we were able to shoot about 80 percent of what we had scheduled, and we added a scene that we’d originally scheduled for the next day. So despite not having a plan B, we were able to salvage the day. The lesson here is to keep shooting despite the obstacles. Come up with something – anything. You can’t afford to be down for more than a couple of hours on a low budget shoot.

Replace

Sooner or later, someone will become an obstacle in your path. It could be a crew member with an attitude, a cast member with a schedule conflict that can’t be worked around, an agent who’s putting the hammer to your balls on ‘behalf’ of his client, an investor who insists on a LOT of special treatment before signing that check, a location owner or vendor that keeps changing the deal on you. These people may be your friends. They may be acting from completely benign motives – anxiety, loyalty to their client/organization, a misunderstanding, or because they’ve been burned by producers in the past. In any case, you have to make a decision: is this aggravation worth it? It may not be. Start looking for a replacement.

The horrible thing about being the boss is that you may have to replace someone for the good of the project. You will have to put your loyalties to the person to one side.

Chances are, the replacement person will be better than you’d hope for. The knot in your stomach will go away surprisingly fast.

Consult

Chances are, your crew has been through whatever fire you’re going through. In fact, they’ve probably encountered it a lot more often than you – a DP can work on many features in a year, whereas you can probably only direct or produce one every two to three. It’s not weakness to ask for advice – it’s common sense. It also invites people into the creative process, which is a good thing.

On Found In Time, we were shooting in a narrow corridor, and I couldn’t figure out how to make the script blocking match the location. I knew going in that it was a tough location but didn’t have much choice – I’d run out of time to investigate alternatives and the price was right. On the day, I was still figuring out how to position my leading man between the two leading ladies, even though it clearly wouldn’t work with the geography of the place. Ben came up with a solution instantly – just change the door that one of the characters was coming out of – and then everything snapped into place. Instead of me staring into space for an hour trying to figure it all out we were shooting in about fifteen minutes.

Punt

On Found In Time, we had a monster 15-hour day on our soundstage (as a result of poor scheduling on my part) on day 11, so everyone was pretty tired by the end of day 12. The shoot was dragging and I wasn’t getting what I wanted from anyone, including myself. My brain was the consistency of cottage cheese. I realized that if I pushed us up to the 12th hour, that we were still not going to wrap out of the scenes we needed to shoot, and the work was going to suffer. By pushing the scenes to the next day – our last day of shooting – I was taking a chance. We already had about 8 pages to shoot, and a hard out on the location and some of our cast members. Adding another 2 pages seemed insane.

But on the other hand, we WERE coming back to the location the next day. After looking at the existing 8 pages we had to shoot, we realized that we could tuck the owed scenes into the end of the day without screwing anything else up. This proved to be the correct decision – people got some sleep, we were able to start a little earlier, and we got better work done.

Consolidate, or Break Apart

Sometimes consolidating your setups is a good idea – unless it results in a complicated pretzel-twist setup or creates other problems that you’ll never get out of.

On Windows, a film I lined produced, one ten minute scene was supposed to be shot in one take. On paper it looked easy enough – two characters in a room, talking, then arguing, then fighting. But the location turned out to be full of mirrors, and the blocking got very complicated. So there was no way that the DP WASN’T going to see himself in one of the mirrors at some point.

After trying to shoot it all in one take, Ben and Shoja Azari (the director) talked it over and decided to shoot ‘sort-of’ coverage. This meant shooting moving masters from different angles, trying to avoid the mirrors as much as possible, and emphasizing different elements from take to take. By shooting the scene this way, the editor had enough material to cut with, without sacrificing the ‘feeling’ of the single take. Some people who’ve watched the film aren’t aware that it’s actually several shots stitched together.

On the other hand, on Caleb’s Door (my first film), I had the opposite problem. I was three hours behind and we were shooting a four-page dialog scene between the two lead characters, Liz and Caleb. Liz and Caleb were sitting side by side at a bar, looking at each other. This would normally call for four-to-six setups. A master shot looking down the bar at Liz, a reverse looking at Caleb, then CUs of both of them, then cutaways, then a double (if possible) from behind the bar. There was no way to accomplish this and make the rest of the day.

Then something wonderful happened. Ben put the camera on the bar for the master on Liz, which would normally just get the back of Caleb’s head. But Carl, the actor playing Caleb, ended up playing the scene looking AWAY from Liz and at the bar. In other words, he was in profile for nearly the entire scene – so we were able to get both actors’ faces in one master shot. Plus, since he was closer to the camera, it worked as his CU except for three lines, when he finally does turn to Liz. So we shot the three lines as a separate CU, then shot a CU of Liz. This gave us enough material to cut with, and saved us three setups. I wish could take credit for it, but the main point is that it got us out of a major jam. and it worked really well.

Failure Is Just Another Opportunity To Learn

It may be that nothing works, that the shoot falls apart anyway, and you don’t get everything you need. It sucks, and it’s the worst feeling in the world. But it’s not the end. There isn’t a single great painter, sculptor, writer, business owner, scientist, parent, cook – a single great anything – that doesn’t have a failure in their past. A script that didn’t come together, a restaurant that never opened or failed, an experiment that blew up, a novel that bombed. Sometimes what separates the wheat from the chaff in the film business is what you do after you fail. Do you pack it up and do something else, or do you learn what you can, file it away, then get up (after a good night or two of drinking) and get back in the saddle? I’ve had my share of failures, and it’s taken me years in some cases to see them in anything but a negative light, but now I recognize them for what they are: learning experiences.

Working With Your Editor, Part 2

Snowball Because pictures of cats are always good to post

In the last entry (wow, that month went by too fast) I talked a bit about the alchemy of editing and the director/editor relationship, and got as far as the rough cut. This time around I’d like to talk a bit about how to get from the rough to the final cut.

The Dead Spots

As I mentioned before, I have a hard time going back to the big picture after a screening. I get caught up in the atomic structure of the film, especially the dead spots. I’m always afraid of boring the audience, or myself. My first instinct was to cut cut cut. Dan never lost his sense of the big picture. He warned me about cutting too much too soon, because we ran the risk of losing the moments that were buried in the middle of the dead spots.

He was correct. The first thing he did after the rough cut was to simply go through the film and trim out small bits from many of the shots. This meant cutting a few frames from the head and tail of a series of shots in a scene, to keep the tension from flagging. Sometimes it meant getting out of a scene a little sooner (again, just a few frames). Sometimes it meant starting a scene a little later, so that the actors were already warmed up or in the frame. These small changes can make big improvements, without requiring you to rethink the work as a whole.

Just by making these kinds of cuts, Dan trimmed about six minutes out of the film. The result was much, much tighter. During this time I made suggestions but mostly stayed out of Dan’s way (at least, that’s what I recall). I started working on putting rough F/X composites and titles together, and thinking about music.

When To Bring the Music In

On Caleb’s Door, I started working with a temp score only towards the very end of the picture edit. Dan suggested bringing music much earlier into the process. This made a lot more sense, particularly given the somewhat extreme state of the character’s realities, and the pacing of the chase/action scenes in the film. Also, as Dan said, a shot that seems overly long without music can sometimes seem fine with it.

Fortunately, we both found common musical ground. Dan’s a big fan of Egyptian music, and I’d been thinking about a scoring around a particular instrument – the oud. The oud is a stringed instrument that produces a very bluesy sound, and in some musical forms plays a role similar to that of a guitar in rock music. So we started dropping in temp tracks from an Egyptian composer he’s worked with, and I looked at a bunch of different sources, including artists like Stellamarra, Rabih Abou-Khalil, and others. The initial idea was to use a Middle Eastern theme to underscore the idea that that this film was taking place in an altered version of New York.

I should tell you now, DO NOT GET TOO ATTACHED TO YOUR TEMP SCORE. Chances are that unless your composer has specifically written it for you, that you’re not going to be able to afford it. I’ve seen it happen more times than I care to recount. The record labels and publishers are only too happy to give you a great deal on a festival license, because they know that you’ll be back once a deal is on the table. At that point they’re counting on you being in a terrible bargaining position – you’ll cave into the time pressure to deliver the film to a distributor (before you see any money) so you’ll ransom your cats or your unborn grandkids to pay for the score, rather than lose both money AND time to on a sound remix.

How Often To Meet

On Found In Time Dan and I generally met a couple of times a week. My ‘homework’ in between meetings was to put together rough F/X composites and titles, and pick out temp tracks. Having things to do in between meetings helped keep me from getting too obsessed. During the actual sessions we’d drop in my temp material, look at cuts that Dan had made, and run the film through (usually from start to finish). We focused a lot on the first half-hour, since that was the most problematic part of the film.

We generally worked for three or four hours during the week, and then a longer session on the weekend. Working this way, we averaged about one cut of the film per week. With each cut we got closer to the target running time – about ninety minutes. We stopped and talked a lot during the process. Not just about the film, but about life, love and film. Far from distracting us, these chats strengthened our working relationship, and helped me get over my anxiety and deal with the film in smaller chunks.

The Feedback Screening

After about nine weeks, we had a feedback screening. It’s an important part of the process, but the feedback should not be taken too literally. There are two important factors: inviting the right people, and taking the right attitude.

You want to invite people who will give you honest, direct feedback, and are willing to get specific. A mix of film and non-film people is good. A small group is better than a bigger one.

The right attitude to take is to be open to everything, to withhold your defensiveness and feedback until after everyone’s gone. The best response to criticism is ‘can you elaborate on that’ or ‘that’s really interesting. What else?’ No matter how ridiculous the suggestion or feedback, look at the person and try to take it seriously. You may know out of the gate that what they’re asking for is impossible – you can’t afford reshoots, you don’t have the material, it would create too many problems in the third act. But what they’re responding to is a real problem that may have a solution that IS within your reach. Plus, these people are spending their precious time with you, so do them the courtesy of being polite and encouraging.

What you’re looking for are patterns. If one or two people have problems with something, then they may be more perceptive than everyone else, or they may have differing tastes than you. But if everyone has issues with the same scenes or characters, then you have an actual problem that needs to be addressed. Often good sound design and music can get people more involved in the story – watching a fine cut without corrected sound is a lot like looking at a really great sketch for a painting. Adjusting the pacing can solve a lot of problems.

What became apparent to me was that the first act was too slow. It took too long to get into the story, and Chris’s problems were over-commented on. So this is where Dan and I concentrated our efforts over the next two weeks.

In the next blog entry, I’ll talk about the transition from picture to sound editing, and how best to think about your score.

2010: The Year In Movies

I realize that it’s nearly February 2011, and we should be looking forward. In fact, I’m working on another entry about the editing process. But in the meantime, I figured this would be my last chance to talk about movies I saw in 2010. Rather than do a "best of" article I figured I’d just talk about the good, the bad, and the ugly, and maybe even dig out some general themes.

(NOTE that I said MOVIES I SAW, not necessarily movies that CAME OUT in 2010. This gives me quite a bit of latitude. Hey, it’s my blog.)

SHREDDING BODIES

It seems like 2009 was the year of the armored body. From Avatar to Surrogates to Terminator: Salvation to District 9, our heroes found themselves inside of various tougher, more agile bodies. By contrast, regular bodies began to look weaker, more fragile, like big bags of blood just waiting to be microwaved, ripped and riddled full of bullets. The year just past continues that trend: Repo Men Jude Law and Forest Whittaker hack, slash, and cut their way through flesh to repo the artificial organs that their clients have defaulted on payments for. In Daybreakers vampires are variously burnt, decapitated, exploded, and torn apart as they turn human. Centurion takes the sword-and-sandals genre to new heights of gore. Kick Ass features some very disturbing violence. And so on.

What is going on? I don’t know, but I’ll take a stab at it. Images of ourselves in media have always oscillated between all-powerful (see the cave paintings in Lescaux) to fragile (much of DaVinci’s work). The current emphasis on the fragility of the body may reflect our own aging (at least in the U.S.), our anxiety over the fate of the species, and the feeling of helplessness many of us have in the face of political, economic and social disasters.

It’s no coincidence that three of the movies I just cited are very political. In Repo Men, the dominant force is The Union, who are like an insurance company, hospital, bank, and drug co. rolled into one. Can’t afford an organ transplant? No problem, just sign up for a payment plan – with 20 percent interest. Can’t make the payments? Don’t worry. One of our repo men will take it back. You might die in the process, but that’s life, right? In Daybreakers (a really, really good film, by the way), vampires are the dominant species – except that in their greed, they’ve pretty much wiped out their food supply, and so are now tottering on the brink of starvation. Starve a vampire and he turns into a cannibal bat. Over-dependence on scarce resources coupled with short-term greed… sound familiar? Centurion (perhaps the oddest of the three) is set against the backdrop of a long, drawn-out war between the Picts and Romans in Britain, with backstabbing and extremism on both sides.

RESIST ADULTHOOD AT ALL COSTS

Many of the men I saw onscreen had opted out of growing up. Greenberg, Cyrus, Enter the Void, Due Date, Kick-Ass, Blue Valentine, Splice, Iron Man 2 feature men acting like petulant children or refusing to grow up. Even Inception and Shutter Island, it could be argued, are centered around adult men who are still, on some level, playing games rather than facing up to painful loss. I’m not sure what this means either. It’s possible that Gen X men are finally growing up, or that we see that growing up doesn’t mean the same thing it used to. It could be that maturity, as defined by our parents and grandparents, is a rather defeatist and ultimately fruitless way to look at life. Growing up often means giving up.

OVER-COOKED AND UNDERRATED

So here’s a quick look at the most overrated and underrated films of the year (IMHO). This doesn’t mean that the films were good or bad; in some cases, the overrated films were excellent. It’s simply that they don’t live up to their hype or aren’t nearly as clever as they’d like to think they are.

OVERRATED

The King’s Speech: I liked this film a LOT. I thought it was a humane, engaging portrait about someone who I normally could care less about (the royal family has problems? boo hoo). The performances were wonderful, the chemistry between Colin Firth, Helena Bonham Carter and Geoffrey Rush was great, and the struggle it represents is one we can all relate to. But in humanizing the King, it fails to politicize him. Apart from the obvious class differences between Rush and Firth (played for laughs, mostly), an opportunity to investigate the deeper complexities is left on the table.

Enter The Void: this is a case of brilliant technique married to a juvenile sensibility. Gaspard Noe is the kid in class who can draw amazing, life-like penises. The craft of the film is amazing – the overhead travelling shots, the mix of sophisticated effects and handheld camerawork, the removal of the subject from the screen altogether in the last third of the film. But it’s empty of ideas, save for a rather junior and over-literal understanding of karma and reincarnation that, in turns, masks a very traditional, conservative mindset. It revels in its juvenile qualities – ooh, look, full-on sex! Drug use! Gore! A microscope-level view of a penis! It’s also misogynistic, homophobic, xenophobic, and, worst of all, boring. But the camerawork, editing, soundwork, and effects deserve some real study and appreciation – the mechanism of how the story is told is something that opens new doors.

Inception: This is a wonderful heist film, that just happens to take place in someone’s head. It has a solid cast, some wonderful (and very organic) effects, it doesn’t waste a second of time, and it builds the tension in a way that should be studied by filmmakers everywhere. But, it’s not as complex as everyone’s making it out to be. It’s overly structured, with thin characterizations, and the dream world is in some ways exceptionally dull. Its conception of gender is rather old-fashioned (the dark heart of the main character is a woman). I really enjoyed this film and feel it deserves more attention at the Oscars than it will get, but in some ways it’s a big-budget b-movie.

Shutter Island: I found this film gripping, and the performances, setting, and use of dream imagery really, really well done. But again, where is the ambiguity? Where is the breakdown of structure? In Goodfellas, Mean Streets, Kundun and even Bring Out the Dead, Scorcese made me care about distant, unsavory or otherwise normally unreachable characters. In Shutter Island, I failed to connect with DiCaprio’s character, even after spending much of the film in his head.

Black Swan: As with Enter The Void, you have great technique married to a juvenile sensibility. If you want a meditation on the intersection between dance, identity, and madness, see the remastered The Red Shoes, which Swan cribs liberally from. If you want to see the disintegration of identity in the face of sexuality, see Fight Club. If you want to go beyond duality altogether, see Paprika. It was a fun film to watch, and had some great touches, a fantastic sound design, and featured a really good use of effects.

UNDERRATED

Daybreakers: A vampire film that manages to cram about three movies’-worth of ideas into a crisp, lean 90-minute ride. Good performances, some sly political commentary, and complex characterizations (no one in the film is completely good or bad). What’s not to like?

Cyrus: I’m NOT a mumblecore fan. I applaud their DIY attitude, their willingness to experiment and just ‘shoot their damn movie,’ but I could never relate to the results of their efforts. But perhaps because of the cast, or the story, I rather liked Cyrus. It also has something to say about gender roles, and about men of all ages who are still negotiating the process of growing up.

Splice: A gene-splicing film that’s really about the horrors of parenting, a monster movie where the monsters aren’t the obvious ones, and a creepy movie where the creepiness is psychological rather than physical. An examination of gender roles, parental responsibility, and the commodification of the flesh are all on the table here, but not in any kind of boring, polemical way. It falls short in many ways (some of the characters are a little too stock) and it could have been longer, but it’s definitely worth looking at.

Broken Embraces: At first glance, these film seems like a bit of a mess; part memoir, part mystery, part director-drag statement (the main character is a blind director). But on another level, it’s about much more – the blind spots we all have in our hearts, the things we hide from each other, the small things we only notice later. The theme of watching, hiding, touch, and how what we don’t see shapes our identity as much as what we do, make this a more interesting film on second viewing.

Kick-Ass: I’m not really sure why I like this film. Perhaps because it never does exactly what I expect it to do. I often found myself laughing and recoiling at the same time. It rather confronts us with superhero fantasy in a way that’s refreshing, exciting, and somewhat revolting. And it features some winning performances and well-shot and well-edited action scenes.

It’s a Wonderful Life: I saw this at its annual screening at the IFC Film Center, just a few days after seeing Enter the Void. Capra touches on many of the same themes – the imagined life, karma, the web of interconnection between people – but does so in a much more sophisticated and involving way. It doesn’t flinch away from showing the cost of heroism, nor does it short-shrift the miracles that are possible in everyday life (something it shares with both Ikiru and The Bicycle Thief). It’s a more adult, and less-square, work than it’s generally thought of.

Old Films

In Understanding Comics, Scott Mcloud talks a lot about the process of making art. Often the ‘new kid on the block’ is just putting a new spin or glossy coat over deeper, older territories and structures that were explored by the previous ‘masters.’ I have to agree. Many of this past years’ films were clearly built upon (and in good cases, expand) the territory mapped out by Hitchcock, Ozu, Kurosawa, Hawks, Capra, Carpenter, Sturges, Tarkovsky… the list goes on and on. If the old studio system had flaws (and it certainly did), it also had its virtues, and it established within a very short span of time most of the major genres, syntactic elements, and styles that we still work with today. So in 2011, go see some old films! Many can be streamed on Netflix, so now you have no excuse. :)

The Art of (S)logging

I promise, there will be a blog entry – soon – on production. But I wanted to delve into more detail on something that’s very important, and I think underreported: preparing your film for the editor.

In the previous entry I focused on the big post picture. Today I’m going to stick to the first three steps I outlined: transcoding, synching, and logging the footage. The goal is to get acquainted with the film you’ve shot (as opposed to the one in your head), save your editor unnecessary headaches (and you unnecessary time and money) hunting for footage, and get your brain thinking about sound, visual effects, titles, music, and other post elements.

Workflow: When To Do This

On a big enough film, your script supervisor would make the continuity book, the 2nd AC and the mixer would write reports, and your assistant editor would transcode, log, and synch, all while you’re shooting. The advantages are fairly obvious: you’ll find out about coverage or technical problems while you’re shooting, and you’ll get to a rough cut that much sooner. However, on micro-budget films, this is a comparative luxury.

On Found In Time, we had no script supervisor, the sound mixer was doing about three other jobs – though he did take very good notes – and we didn’t have an editor in place during the shoot. I’m assuming that many of you are in a similar situation.

Transcoding

The Canon 5D records to an H.264 Quicktime-playable file. H.264 is a highly compressed format that somehow retains a lot of detail despite throwing out an enormous amount of picture information. Part of how it does this is by storing frame data in a long-GOP format. GOP = Group Of Pictures. Essentially, what the codec does is analyze a group of frames (in most cases, 6 or 15). It stores the first frame, then stores the DIFFERENCES ONLY between the first frame and all subsequent frames within the group.

There’s a LOT more involved than this, but here’s the main point: editing H.264 footage can be difficult. Your cuts are probably NOT going to be on the first frame in a group, which means the computer will have to analyze and rebuild frames every time you cut picture. The result can tax your system, leading to dropped playback frames and a lot of rendering time. It’s also more difficult to do a final conform, render effects, etc. In other words, H.264 is a great origination and online distribution format, but you don’t want to edit with it.

Transcoding the footage from the original H.264 files to an I-frame format (which compresses and stores each frame individually) is thus an easy decision. But there are several software programs to do the trick:

MPEG Streamclip is preferred by many, and with good reason: it’s fast, user-friendly, free, and can batch-process clips very easily. But the quality of the resulting clips is not quite as good as we were hoping for. It also strips out the original timecode from the file, substituting its own.

Rarevision’s 5DtoRGB on the other hand, is supposed to do the best overall job in terms of image quality, but lacks a batch feature (at this time; it’s still under development). It also takes the longest to transcode.

We considered Compressor, but have had problems with batch transcodes in Compressor and haven’t been super happy with the results. After going on Creative Cow and talking to a few folks, we decided on Canon’s own Final Cut Pro plug-in, the EOS Plugin-E1. It produces decent results, processes batches of clips at a time without any hiccups, didn’t take too long, and retained the original clip timecode.

The next decision: what to transcode TO. The obvious choice for editing in Final Cut was Apple ProRes, but ProRes comes in several flavors, ranging from Proxy (small file size/lower quality) to HQ (huge file size, better quality). After thinking about it, trolling the forums, and consulting with some experts, we decided on ProRes LT, which is somewhere between the two ends of the spectrum. The data rate is approximately 100Mpbs, roughly the same as DVCProHD, and nearly 3x the 5D files’ 40Mbps. This means in practical terms that we were getting something very, very good – that we could put together into rough cut shape if we needed more investors or to assembly a festival screener out of – but we wouldn’t kill our hard drive.

The long term plan, once the film has been picture-locked, is to note the selects (the clips that make it into the locked picture), and re-transcode the camera originals to QuickTime HQ using the 5DtoRGB utility.

Setting Up Final Cut For Transcoding

At this point, we set up a new Final Cut project with a sequence default of 1920×1080 23.976p, with 48KHz 16-bit stereo sound. During the shoot the DP created folders by day, running to lettered bins if he had to copy more than one card per day (so we have Day1, Day1b, Day2, etc. folders on the hard drive). We started out by creating camera reel bins to mirror the originals. Within each bin, I created three sub-bins: Scraps (for NG or goofing-off material), Video (for source video clips), and Audio (for source audio clips).

We also created a database in FileMaker (which is cross-platform, by the way), to capture information on each clip. Initially, we just dumped a directory listing of all the clips into a text file then imported that into FileMaker, so we’d have a list of the 840 video clips and 735 sound files (we had a good number of MOS takes).

During the transcoding process itself, we renamed each clip to "sceneshot-take" format, then also filled in the scene, shot/take, reel (camera reel), angle, and loggingNotes fields. We went in shoot (as opposed to scene order), and limited the batches to one-or-two scenes worth of material depending on the number of individual clips. The entire process took about four days, and was highly automated. A good tutorial on it is on Canon’s own site. TWO THINGS TO NOTE:: when you name the clip (scene-shot-take), the utility actually renames the transcoded Quicktime file. So if you ever want to go back to your camera masters for retranscoding, make sure to keep a list of the original filename and the new one.

Also, the utility REQUIRES that all the clips be inside of a folder called DCIM off the root of the hard drive. That’s because the plug-in is expecting to be reading from an SD card (which uses DCIM as the main folder to put all saved video and still files in). Note that you CAN nest folders inside of the DCIM folder.

Once each batch was done, I moved the transcoded clips into matching day folders on the edit drive. This way instead of having over 800 clips in one folder to sift through, I would only have to look through a few dozen at a time.

Synchronizing

This was probably the most boring part. Anthony, our sound mixer, had wisely named nearly every sound file in the scene-shot-take format. So figuring out which sound take went with which video file was relatively trivial.

This is where Pluraleyes, from Singular Software, saved my butt. It’s a standalone program which works with Final Cut sequences and synchs video-to-video (in the case of multi-camera shoots) and video-to-audio footage. It creates a new sequence for each synched clip. So instead of going clip-by-clip, I was able to drag a dozen or so clips at a time to a sequence in my Final Cut file, line them up very roughly to their matching audio sequences, and click "Sync" in Pluraleyes. A few minutes later I had a dozen sequences with synched sound. Since we used a slate and had the original camera audio as a reference, Pluraleyes rarely had difficulty finding the right sync point. (BTW: the software is free to try for 30 days).

NOW, there was one surprise. For whatever reason, the audio in the original camera file was exactly one or two frames AHEAD from the video – you could tell because the slate was ahead. However, there was no drift. So I had to manually check the sync on each new sequence and adjust by one/two frames – but again, because we had the slates, this was a no-brainer. Other people on Creative Cow have complained of the same problem. There doesn’t seem to be a clear-cut solution, nor does it seem to be universal.

After moving the sound one/two frames, I muted the original camera audio, clipped the trailing and leading audio so the sequence would start on the first frame of video, and changed the sequence timecode to match the video timecode (so instead of starting at 01:00:00:00 the TC would start at 18:31:15:00, for example).

Last (but not least), we took the synched clips, along with the source video and audio files, and the scrap clips, and put them into scene bins. The scene bins ultimately replaced the day bins we had established, and had the same structure (Audio, Video, and Scrap sub-bins). Synched sequences went into a new sub-bin called Sync.

This process was also fairly mechanical, and took about two weeks (working part time).

Logging

Now I was ready to log the footage. This consisted of two parts: makes notes about each clip in my database, and lining the script. Lining the script is a BIG topic, and I’m no script supervisor, but the gist of it is that you want to visually indicate where each individual camera setup begins and ends within each scene, what lines and blocking have changed from script to shoot, what scenes have been omitted or added, and what gaps in coverage you might have. As you can imagine, this is a fairly time-consuming process.

In my database I had the following information already:
* individual clip name
* the scene, shot and take number
* the timing (media start, end, and duration)
* The angle (Master, CU John, OTS Jane on Jack, ECU pill bottle, etc.)
* Logging Note
* The original (camera source) filename
* The sound take file name

Most of this information I was able to get by exporting a file list from Final Cut, importing it into the database, then going through it quickly to make sure I didn’t miss anything.

To this laundry list of information I added:
* the first frame of action (usually after the DP calls "frame" or set but before you’ve called "action")
* A description of the shot
* Some kind of evaluation of the shot
* A list of visual problems in the shot (boom dips in at 23:04:10)
* Sound problems

On Found in Time, we shot 840 individual clips. Of these, about 75 or so were complete mistakes, goofing around shots, slates for MOS series, and otherwise unusable bits. These didn’t take long to log.

I later figured out that I was able to log between 10 and 20 clips per hour, depending on how complex each clip was. I managed to log everything in just over two weeks.

Why Do This To Yourself

You can get interns to transcode and synch, and maybe even do some of the logging, so why do this yourself? In my case, it was a way of getting familiar with the film that we shot (as opposed to the one in my head). This way, I don’t have to waste time having this discussion with the editor: "don’t we have a shot of…" No, we don’t.

It also got me thinking about how to solve certain coverage problems, what effects shots I will need, and what kind of sound design/music choices would work. The big thing is that the editor didn’t have to do this work – he was able to just look at the footage and start cutting. That is a huge time and money saver on any shoot.

Okay, so this post has probably been about as fascinating as watching paint dry. I promise, more fun posts to come!

Post Production Workflow

The shoot is over. I’m still figuring out all the things I learned, and at some point I’ll integrate it and write a short blog entry on the topic. But at the moment my energy is going towards getting ready for the next step: cutting the film. What follows is a synopsis of the post workflow for Found In Time It’s based on things I’ve learned while making this film, my experience as post supervisor on previous features, and a lot of consultation with other folks. Many thanks to Josh Apter, head of Manhattan Edit Workshop, Creative Cow Magazine, and as always Ben Wolf.

Don’t Just Start Cutting
The temptation is probably just to dig in and start cutting scenes together, using the camera master footage. This is almost always a mistake. First off, if you’re the director, you have no perspective on the footage. I know I don’t. Secondly, you need to organize both the “physical” files on the drive, giving them a proper reel name and folder to live in; and the names of the clips in your NLE. Thirdly, you need to set up a schedule – what you want, when you want it, and what the end goal is. Hopefully you’ve done this before you shot anything, and now you’re just revising it to match your remaining money/schedule/expectations. But if not, now’s a good time to set it up.

The Schedule
Take a BIG step back. Forget about the footage burning a hole on your hard drive. Think carefully: when can I realistically finish this film? What are the steps I need to take to get there? Who’s going to do those steps?
At this point, post breaks down into nine BIG steps, that generally (though not always) follow the order below:

1. Backup, Transcoding, Logging. In an ideal world, this is happening on a daily basis. Every night the Assistant Editor takes the day’s work (either on cards or drives), backs it up to another drive, then transcodes the footage to the editing format, usually while also logging it into the NLE.

2. Picture Cutting. The film is put together, reel by reel, by the editor.

3. Reshoots/Inserts/Additional Photography. You need it, you didn’t get it. Now go get it.

4. F/X and Titles. As the film nears completion, visual effects artists go to work on the more complex material. In an ideal world, sequences are finalized in time for the online. In many cases, the online has to be pushed back until after the sound mix is done, to give the effects artists more time. Titles are usually done at this point (end credit crawls are often finalized only at the final output phase).

5. Online. The film selects (from the final cut) are retranscoded at the highest possible resolution/setting. The footage is color corrected, basic transitions (dissolves, fades) and effects work (taking out booms, minor tweaks, etc.) are done. F/X and titles are married to the locked picture.

6. Sound Editing. The dialog levels are evened out, and the “sound world” of the film created – effects, foley, music, voice-over, are inserted and brought together.

7. Music. The composer scores the final cut of the film (sometimes this happens during the editing process). Existing music is licensed (don’t do this at home, kids! You don’t have the budget. Trust me.). The music is premixed (ideally).

8. Mix. The various sound elements (dialog, effects, foley, music, ambiance) are brought together and leveled, to conform to both artistic and broadcast standards. The mixer creates final “bounce files.”

9. Final Output. The conformed film is married to the bounce tracks, and the whole thing (all the reels) are output to the “final” master medium (tape or film).

So with this outline in hand, you have to figure out: who’s going to be doing what (personnel)? With what tools (gear)? For how long (timeframe)? And what are the things each step requires (inputs) and what are the results (outputs)?

After doing some research, and thinking about what’s worked best on previous low-budget films, I came up with the following chart.

Num. Step Inputs Personnel Gear Outputs
1 Transcoding
Organizing bins
Logging clips with scene/shot/take/other info
H.264 Clips on drive
Sound WAV files on drive
Myself Final Cut
Canon5D FCP Plugin
Final Cut Project File w/bins
Named ProRes LT clips in folders on drive
Logging notes of some kind (database, spreadsheet, something)
2 Syncing ProRes LT clips
Audio files
Final Cut Project
Me Final Cut
PluralEyes
Final Cut Project File w/bins
3 Script Notes Final Cut Project
Script
Me Final Cut Pro Lined script books with notes
Binder with notes, sound reports, production reports, etc.
4 Picture Edit Final Cut Project
Binder
Hard Drive
Editor Final Cut Pro Sequences in reels
5 Feedback Screenings Rough or 2nd Cut on DVD Editor, Me, Trusted friends DVD projector Notes for next cut
6 Reshoots/Inserts Wish list of shots Skeleton crew and cast Basic camera/sound unit
Props, set dressing
Video/audio footage
7 F/X and Titles Final Cut Project
F/X footage (shot on location)
Add’l computer-generated footage
Ben Wolf
Me
Visual F/X Artist
Editor (possibly)
Final Cut Pro
Photoshop
Motion
After Effects(?)
Locked VFX sequences and titles
8 Transcode for Online FCP sequences (reels)
Camera master files
Me Final Cut Pro
5DtoRGB tool
ProRes HQ (422) or ProRes 444 versions of selects only (clips that made the final cut)
Notes
9 Conform ProRes HQ clips
Offline Final Cut Pro sequences (reels)
VFX and title sequences
Me Final Cut Pro Final Cut Pro sequences, linked to ProRes HQ clips
10 Color Correction/Basic Compositing Final Cut Pro sequences (reels)
Notes
Colorist
Ben (DP)
Myself
Final Cut Pro
Color
Motion
After Effects
Color corrected reels with all titles and effects in place
11 Prep for Sound Edit Audio files
Final Cut Reels (preferably color corrected, but at least the final conforms
Me Final Cut Pro Quicktimes for each reel per the sound designer/composer specs
Sound tracks grouped per spec
OMF files per reel
Sound Design Notes in binder
12 Sound Design OMF files, etc. as above Sound Designer
Foley Artist?
Dialog Editor?
ProTools or other sound software
Final Cut Pro
Stereo LTRT session files
Possibly 5.1 session files
13 Music Quicktimes and sound notes Composer Instruments
Music mixing software
Soundtrack, broken into reels, premixed
14 Mix Session files
Quicktimes
Soundtrack files (if not already part of session files)
Sound Designer
Mixer(?)
ProTools
Mixing hardware
Bounce tracks
15 Final Output Blank HDCAM and Digibeta stock
Final Cut reels
Bounce tracks
Me
Post House Editor
Mixer?
Online suite Projection master
SD tape master
DVD master (Quicktimes)

Some specifics:
1. We picked ProRes LT because it offers the best compromise between file size and quality. H.264 can be difficult to edit with natively – it’s a long-GOP format, which means that Final Cut has to do a lot of math to reconstruct the frames at your edit points. This can cause machines to chug and drop frames during playback, which is not good. The whole long-GOP vs. i-frame discussion is beyond the scope of this article; but I’ll dig up some good resources for you or talk about it more in-depth at some point.

ProRes LT is an i-frame format (individual frames are stored instead of groups of frames), but the file size is manageable.

2. Pluraleyes is a stand-alone program that can take clips in a Final Cut Pro sequence and line them up. Assuming you have camera audio, Pluraleyes can line up your separate-source audio files with your video (with camera sound) files.

3. I’m glossing over a lot of the sound post process (which could have its own diagram); I’ll save that for another blog entry.

So now you’ve got a basic idea of what we’ll be doing over the next few months. Future blogs will focus on the individual steps, with more specifics and how-tos. I’d go into more detail but this entry is getting pretty long as it is. Until next time then!